Analysis of Online Gaming: Society's Companion or Opponent?

     The project I have chosen to work on is the Analysis of Online Gaming: Society's Companion or Opponent? In recent years, online gaming has exploded and propelled into the huge business it is today. The focus of this project will be the advantages and disadvantages of online gaming. I will research different experiments conducted in the past in relation to the effects of online gaming or gaming in general. I will also talk about the different experiences people have faced with online gaming. One of the benefits of online gaming that I will touch upon is the need to develop teamwork and communicate with others. One of the disadvantages would be the protection of people's identity online which can allow for some distasteful interactions. These are just little bits and pieces to the project overall. I will go into more detail and list out more points to support both sides of the argument.

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